Buildings can be manned by infantry, then torn down by tanks mortars can rain down on enemy positions and heavy machine-gun fire can pin down any opposing infantry that may be trying to capture a desired munitions emplacement. In these modes, the fighting causes the players and their allies to fight on several different fronts across a war-torn landscape. The multiplayer and skirmish modes are just as intense as the campaign missions. This drives the story in a new, interesting way that changes the scenery from the war-torn USSR to a calm, yet menacing interrogation room. The story is told through flashbacks of battles experienced by Isakovich and the carnage he saw.Īfter each mission, the game switches back to the two Soviets discussing why the battle went the way it did, and Isakovich asks whether there was a more efficient way to have achieved that victory. The lieutenant is being questioned by his former commanding officer about his actions during the war, looking for evidence that may condemn or acquit him. The campaign follows the story of a dishonorably discharged Soviet lieutenant named Lev Isakovich.